The Nintendo Entertainment System (NES) is a legendary gaming console that was released in the late 1980s and early 1990s. During its time, it had an incredible library of games that still holds up today. One of the most iconic and beloved franchises to emerge from this era is Metroid, which has been revamped and reimagined over the years through various adaptations. In this article, we will take a closer look at the NES version of Metroid: Interceptor, also known as Automap.
Introduction
Automap is an isometric top-down shooter game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System (SNES) in 1993. However, some sources suggest that it was initially planned to be released on the NES as a sequel to Metroid II: Return of Samus. Despite its initial intention for the NES, Automap never made it onto the console.
Automap is an action-adventure game that follows the story of Samus Aran, a bounty hunter who must navigate through three different planets to stop the Space Pirates from obtaining a powerful artifact known as the "X Parasite." The game features fast-paced action, challenging platforming, and exploration elements, making it an exciting experience for players.
Gameplay
In Automap, players control Samus Aran as she navigates through each of the three planets: Zebes, Brinstar, and SR388. The game is divided into several levels, each with its unique layout, enemies, and objectives. Players must explore the environments, fight against hordes of enemies, and solve puzzles to progress through the game.
One of the most innovative features in Automap is its use of an "automapper" that helps players navigate through the game's levels. The automapper is a mini-map that displays Samus's position on the map, as well as her surroundings, including enemy positions, platforms, and power-ups. Players can view different camera angles and zoom levels to get a better understanding of their surroundings.
The gameplay in Automap is fast-paced and action-packed, with an emphasis on exploration and strategy. Players must use Samus's powers, such as her arm cannon and missiles, to defeat enemies and overcome obstacles. The game also features a variety of power-ups, including the "Power Suit" that increases Samus's health and firepower.
Age Rating
Automap was originally rated E (Everyone) by the Entertainment Software Rating Board (ESRB), indicating that it is suitable for players of all ages. However, some critics have noted that the game contains mild violence and suggestive humor, which may not be suitable for younger players.
In terms of its content, Automap features:
- Mild violence: The game includes action-packed combat sequences and enemies with various attacks.
- Suggestive humor: Some characters in the game have humorous banter and interactions, which may not be suitable for younger players.
- Mild blood: Enemies are sometimes shown with bloody wounds or dying.
Overall, Automap is rated E by the ESRB, indicating that it is suitable for players of all ages. However, parents should note that the game contains some mild violence and suggestive humor.
Conclusion
Automap is an action-adventure game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System (SNES) in 1993. The game was initially planned to be released on the NES as a sequel to Metroid II: Return of Samus, but it ultimately made its way onto the SNES.
Automap is an exciting experience that features fast-paced action, challenging platforming, and exploration elements. The game's use of an automapper is innovative and helps players navigate through the levels. While the game contains some mild violence and suggestive humor, it is still rated E by the ESRB, indicating that it is suitable for players of all ages.
Availability
Unfortunately, Automap was never released on the NES, despite its initial intention. However, fans of the Metroid series can still experience the game through various means:
- Super Nintendo Entertainment System (SNES): The original version of the game was released on the SNES in 1993.
- Virtual Console: In 2011, Automap was re-released as part of the Nintendo Virtual Console service for the Wii and later for the Wii U.
- Emulation: Fans can also play Automap through emulation using various software programs.
In conclusion, while Automap never made it onto the NES, it is still an exciting game that features innovative gameplay mechanics and a rich storyline. Its availability on other consoles has allowed fans to experience the game, and its legacy continues to inspire new games in the Metroid series.