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diposkan pada : 18-07-2025 15:20:07

The Nintendo Entertainment System (NES) was a groundbreaking console released in the late 1980s that brought classic arcade games and beloved anime adaptations to living rooms around the world. Among its many iconic titles, Maison Ikkoku stands out as one of the most enduring and memorable experiences for fans of Japanese pop culture.


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For those who may be unfamiliar, Maison Ikkoku is an anime series created by Rumiko Takahashi that originally aired in Japan from 1986 to 1988. The show follows the story of Yukari Iguchi, a high school student who moves into the Ikkoku-danchi (a boarding house) and becomes embroiled in a series of romantic misadventures with her fellow tenants.

In 1992, Nintendo released an adaptation of Maison Ikkoku as a side-scrolling beat-em-up game for the NES. This port was developed by Konami, who is also responsible for popular titles like Contra and Metal Gear Solid.

The gameplay in Maison Ikkoku involves controlling one of several playable characters, including Yukari, Hanae Ichinose, Mano Oozuki, and others, as they navigate through various levels set within the Ikkoku-danchi. The twist is that each character has their own unique abilities, which can be used to defeat enemies and overcome obstacles.

The game's story follows Yukari as she tries to win over the affections of her crush, Yusaku Godai, who lives in the building next door. However, things become complicated when Godai starts dating Hanae, a popular girl at school, and Yukari finds herself pining for someone else entirely.

In terms of gameplay mechanics, Maison Ikkoku is an average beat-em-up with standard side-scrolling levels and limited combos. The character selection is also somewhat random, as players must win fights to earn the right to control each character at the beginning of each level.

One aspect that sets Maison Ikkoku apart from other NES beat-em-ups is its use of anime-style cutscenes, which were a novelty at the time of release. These short sequences add context and humor to the game's story, making it feel more like an animated series than just another fighting game.

The game also features a range of colorful and memorable enemies, many of whom are inspired by characters from the original anime. From cute kittens to bumbling office workers, the variety of foes is impressive for a game released in 1992.

Despite its charm and nostalgic value, Maison Ikkoku has received mixed reviews over the years. Some critics have praised its unique blend of gameplay and anime-style storytelling, while others have found it too simplistic or limited by comparison to other beat-em-ups from the same era.

In terms of age rating, Maison Ikkoku is generally suitable for players aged 10 and above due to mild violence, suggestive humor, and some innuendos. However, this may vary depending on individual sensitivities and cultural contexts.

The game was originally released in Japan as a side-scrolling beat-em-up called "Maison Ikkoku: Futari no Hikabutomon" but later re-released under the name Maison Ikkoku (Japan) as part of the NES's growing library of licensed titles from Japanese studios. The release was also included in the Nintendo All Stars! series.

Nintendo NES versions are now hard to find and can be worth a pretty penny on online marketplaces like eBay or Amazon, depending on the condition and rarity. Some fans of the original anime have attempted to track down and play the game as part of their nostalgic experiences.

In recent years, Maison Ikkoku has gained a cult following among retro gaming enthusiasts and fans of 80s and 90s pop culture. The game's quirky charm and memorable characters have made it stand out from other beat-em-ups from its era.

While some may dismiss Maison Ikkoku as an average title in the NES library, its unique blend of gameplay, anime-style storytelling, and memorable characters make it a standout experience for fans of Japanese pop culture and retro gaming.